> For the complete documentation index, see [llms.txt](https://wwwc.gitbook.io/wlf-project/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://wwwc.gitbook.io/wlf-project/white-paper/executive-summary.md).

# Executive Summary

<figure><img src="https://3256132332-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FgTWLubHHe98t2rrdeOmp%2Fuploads%2FeDX4VZhcNfKi3efWi2WQ%2Fphoto_2024-01-29%2017.59.12.jpeg?alt=media&amp;token=fedbcca1-3e66-4684-b1e3-2ebe46cf591d" alt=""><figcaption></figcaption></figure>

* Our founder Kazu, aka, the “father of the werewolf game” released a werewolf game app back in 2011 which has 10M downloads and 1.4M MAU.
* Kazu holds the trademark license for Werewolf/Jinroh Game
* Werewolf game has great synergies with Animes/IPs. Kazu has collaborated with numerous IPs in the past.
* The project is invetsed and supported by Japanese top-tier Crypto influencers
* The Werewolf game is popular all over the world with similar rules but different names. (i.g, Mafia game, Les Loups-garous, AmongUs, etc) hence, easy to market and acquire users.
* The game is popular among Youtubers as the game itself is fun to watch by audience.
* We have already raised 2.5M USD all by angel investors so far.
* We will be releasing a number of mini NFT games before the main game release.
* Our main game, WOLF-FLOW will be a web2 game in the initial phase in order to provide easy access to non-crypto users. In the future, we will deploy the game onto the blockchain and add more utilities of the WLF token.
